I am a 3D Digital Design graduate from the Rochester Institute of Technology with a focus in character rigging/TD. I have had experience in many different fields, such as advertising, game development, and film. Each has given me new ways of approaching problems, as well as a drive to always know more. Whether it is learning or teaching, knowledge is very important to me. I try to never be content with what I know, and always keep myself open to new ideas and techniques. 
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